Fashion Games for Adults: Virtual Gameplay in the Fashion World

The genre of virtual fashion games for adults is relatively new, with many pioneers like Fashion League still developing their worlds. These games create a virtual world for players to foster a community where they can build their fashion brands, manage their stores, buy and exchange digital assets, and gather resources.

Many people are curious about how these games play out and whether they give a satisfying gameplay experience to their potential value as virtual economies.

Fashion games for adults have the potential to be rewarding, fully customizable experiences with real community value. Let’s look into the gameplay of the virtual fashion world.


The History of Fashion Games

Fashion games have always been a popular genre, from the browser-based point-and-click games for kids to the more advanced and intricate entries to the genre.

Originally, fashion games were about finding the right combination of pre-designed clothing items.

Then, there were always minigames, activities, and social hangouts where you could have fun with friends and show off your character’s outfits. It was an online social experience based on expressing yourself through your avatar’s unique fashion.

While many of these games were closer to life simulations or virtual chat rooms than anything, they still offered a solid focus on fashion.

These older games would typically take place in some fashionista world, giving the player a taste of the rich, chaotic world of modeling, designing, and dealing with fashion divas.


Fashion Games Come into the Mainstream

However, as adults, players tend to care less about the dress-up experience. While trying on new pre-designed clothes is fun, it’s not unique — most games today offer character customization.

This is why fashion games had to mature and grow with the times. Instead of being about trying on clothes, they started to become more focused on designing the clothes. It was one thing if you could find good clothes, but did you have the eye to make them; to anticipate trends, and toe the line between the bizarre and the exquisite?

These more mature fashion games offered a more fulfilling experience. It was not just fashion that was admired, but the players’ designs, their very own expression of self.


How Adult Fashion Games Work

Adult fashion games combine the creativity and self-expression of fashion design with the practicality and entrepreneurship of running a business or maintaining a brand.

Ever widening the scope, adult fashion games take on the social, creative, and financial aspects of the fashion world all at once. You are a designer, model, producer, and CEO.

As the game progresses, your character becomes more skilled, collects more resources, and is eventually able to rent or own their very own space. From here, you can craft your designers, model your clothes, or sell them to other players.


How NFTs Are Used in Fashion Games

Arguably the most enticing aspect of adult fashion games is the potential to make real money from your fashion designs. In these games, you can turn your fashion ideas and virtual clothing pieces into real NFTs, fully ready to be exchanged for actual monetary value.

The idea of selling cosmetic, virtual in-game items for real money has been gaining in popularity throughout a variety of multiplayer games already. MMOs, First-Person-Shooters, and other adventure games have profitably from selling in-game cosmetic items to players. The virtual items industry is worth $50 billion, and in-game cosmetic items make up a vast portion of that pie.

It’s not a surprise that life simulation NFT games focus on the financial potential of in-game cosmetics. Players love showing off their new items, however virtual, to their friends. Unlike with traditional games, players can finally really own the cosmetic items they purchase.

In NFT fashion games like Fashion League, players can visit your storefront and view your unique clothing pieces, some of them NFTs themselves. Or, you can collaborate with your friends to grow your virtual business and promote your brand. All the while, you will be accumulating a larger collection of in-game digital assets.

Players not only get the rewarding experience of creating their own designs, trying on and collecting new types of clothes, and growing their own brand.

These aspects are central to many fashion games, but they also create opportunities to grow a virtual business and brand with tangible value.


The Fun-To-Earn Gameplay Model

The Fun-To-Earn gameplay model is central to many NFT games, and fashion games are not different. By completing in-game tasks, gathering resources, and finishing various challenges, players can earn items they can sell for real monetary value.

They can effectively play the game, earn money, expand their digital assets, buy more virtual property, and grow their brand.

This gives real value to the gathering of in-game resources and the time that must be spent to do this task. The commitment and persistence of players are rewarded with real currency.


Fashion League Has Unlimited Potential

Fashion League has the potential to become a thriving virtual community of fashion artists and innovators in design. On top of that, it’s the first female-centered RPG on the blockchain.

We’ve already seen how virtual fashion can make a sizeable splash in the real world of avant-garde fashion and high art. There’s no reason to believe the next best designer couldn’t get their start digitally.

Fashion League grants a communal virtual space to players who want to crack down and dive into fashion design. The still-new world of NFT fashion is full of creative potential.

What are you waiting for? Gather resources, dress up with friends, and earn money while you do it.



Louis Vuitton releases new NFTs as fashion brands continue experiments in gaming |

Fortnite cosmetics possibly taking revenue from top console games |

Video Games Are Becoming a High-Fashion Playground | Vogue

Leave a Reply

Your email address will not be published. Required fields are marked *